Game modes

Each mode runs an independent Elo ladder.

Vanilla

0 players

Default gear, vanilla combat mechanics

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UHC

0 players

No natural regen — heal with golden apples

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Pot

0 players

Splash healing potions, fast-paced fights

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NetHop

0 players

Full netherite with golden-apple sustain

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SMP

0 players

Full survival kit, SMP-style fights

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Sword

0 players

Sword and armour only — pure duels

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Axe

0 players

Axe vs shield — break the block, land the hit

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Mace

2 players

Mace fall-damage and wind-charge combos

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Crystal

2 players

End-crystal placing and burst damage

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NoDebuff

2 players

Potion fights — heals and buffs, no debuffs

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Soup

0 players

Heal by eating soup — fast and chaotic

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Sumo

0 players

Knock your rival off the platform to win

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Boxing

0 players

Fists only — first to land enough hits wins

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Deathmatch

0 players

Free-for-all — the most kills takes it

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