Game modes

Each mode runs an independent Elo ladder.

Sword

0 players

Diamond sword and full diamond armor — pure skill, no consumables

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Boxing

0 players

Fists only — first to land enough hits wins

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NoDebuff

0 players

Diamond kit, healing pots and steak — the classic, no debuffs

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Potion

0 players

Diamond kit and a full bag of potions — heal and debuff your rival

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Soup

0 players

Iron armor, sword and mushroom soup — heal on the fly

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Sumo

0 players

One stick — knock your rival off the platform

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Axe

4 players

Diamond kit, axe and shield — break the block and finish

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Crystal

4 players

Netherite, end crystals, totems and obsidian — explosive PvP

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Mace

2 players

Netherite, mace and wind charges — charge a slam from above

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Elytra Mace

0 players

Elytra, mace and wind charges — aerial smash from the sky

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Nether

2 players

Netherite, potions and pearls — control range and tempo

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UHC

1 players

No natural regen: buckets, blocks, bow and gapples — clutch or die

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